AI Insights · Timothy · October 2022
Top 5 Dragon Games in the United States, Q3 2022
An overview of the performance of the top 5 dragon-themed games in the United States for Q3 2022, covering weekly downloads, revenue, and active users.
The third quarter of 2022 saw notable performances from the top 5 dragon-themed games in the United States. Here's a closer look at their weekly trends in downloads, revenue, and active users.
Dragon City: Mobile Adventure from Social Point maintained a strong presence throughout the quarter. Weekly revenue peaked at around $356K at the end of June but showed a slight decline, ending September at approximately $228K. Downloads saw a high of 87K in late July, tapering off to about 51K by the end of September. Active users remained robust, with a peak of 1.65M in late July, eventually decreasing to 1.42M towards the end of the quarter.
Solitaire Dragons by Playdayy experienced steady growth in revenue, starting at $10K in late June and reaching $23K by the end of September. Downloads fluctuated, peaking at 53K in mid-July and ending the quarter at about 45K. Active users increased from 88K at the beginning of the quarter to 119K by its end.
Merge Dragons! from Zynga consistently generated high revenue, beginning the quarter at $1.44M and peaking at $1.77M in mid-September, before settling at $1.44M by the end of the quarter. Downloads remained relatively stable, averaging around 41K to 46K weekly. Active users also showed stability, maintaining around 550K to 560K throughout the quarter.
Frost & Flame: King of Avalon by FunPlus International AG demonstrated strong financial performance, with revenue starting at $987K in late June, peaking at $1.1M in mid-August, and ending September at $937K. Downloads saw a notable increase, peaking at 46K in mid-August but decreased to around 28K by the end of September. Active users ranged from 120K to 160K over the quarter.
Age of Frostfall by WARMEST GOOD LIMITED, a newer entry, showed impressive growth in revenue, starting at $257 in early July and reaching $69K by the end of September. Downloads peaked at 25K in mid-July, stabilizing at around 19K towards the end of the quarter. Active users grew from 2K at the beginning of the quarter to 27K by its end.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.